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{{NPCInfobox
'''<code><nowiki>{{NPCInfobox}}</nowiki></code> is the card used for every boss and dungeon enemy.''' It runs on [[Module:Infobox]] and shows the NPC's render, an optional boss-bar banner, stats, class restrictions, attack pattern, full loot table and tier-point requirements. <code><nowiki>{{BossInfobox}}</nowiki></code> is a redirect to this template, so they are the same thing.
|title=john telos;christos anesti
 
|image=Site-logo.png;OphanimBossbar
__TOC__
|Special=balls
 
|Health=67
== Overview ==
|Fame=2321541414234
Place one NPCInfobox at the top of a dungeon, biome or world-boss page. Fill in only the fields you need — empty ones are hidden. The card is organised into sections: '''Special''', '''General Info''', '''Class Restrictions''', '''Attack Pattern''', '''Loot''' and '''Tier Points'''. Loot is grouped by essence/rarity, each group taking a comma-separated list of items.
|Biome=Optional, can put for world bosses
 
|Tiered=7-11
== Parameters ==
|DungeonDrop=Corsair's Conductorium;CorsairConductorium-Portal.png,
{| class="wikitable"
Corsair's Conductorium;CorsairConductorium-Portal.png,
! Parameter !! Required? !! What it does !! Example
Corsair's Conductorium;CorsairConductorium-Portal.png
|-
| <code>title</code> || Required || NPC name. Add a subtitle after a semicolon (rendered smaller). || <code>Kurvaros;Machinist Maestro</code>
|-
| <code>image</code> || Required || <code>render</code> or <code>render;bossbar</code>. The render shows at 300px; the bossbar (no <code>.png</code> — it is added for you) shows as a wide banner. Defaults to Site-logo if blank. || <code>Boss-3DKurvaros.png;Bossbar-Kurvaros</code>
|-
| <code>SpecialInfo</code> || Optional || Free text in the "Special" section (no label). || <code>Enraged below 33% HP</code>
|-
| <code>Desc</code> || Optional || Description / flavour (no label). || <code>A machine that grows by absorbing invaders.</code>
|-
| <code>Health</code> || Optional || Boss/enemy HP (labelled "HP"). || <code>3520</code>
|-
| <code>Fame</code> / <code>Glory</code> || Optional || Fame / Glory given on kill. || <code>450</code>
|-
| <code>Biome</code> || Optional || Biome (auto-linked). || <code>Desert</code>
|-
| <code>Tiered</code> || Optional || "Available Tiered Drops" — usually the bag icons / tier range. || <code>7-8</code>
|-
| <code>DungeonDrop</code> || Optional || "Dungeon Dropped". One or more <code>Page;Icon.png</code> pairs, comma-separated. || <code>Anubis Lair;Portal-AnubisLair.png</code>
|-
| <code>CWeapon</code> / <code>CArmour</code> / <code>CAbilities</code> || Optional || Class-restriction rows (Weapon / Armour / Abilities). || <code>Knight only</code>
|-
| <code>Attack</code> || Optional || Attack-pattern text (no label). || <code>Fires a single explosive projectile.</code>
|-
| <code>Unholy</code> <code>Voidbound</code> <code>Bloodshot</code> <code>Royal</code> <code>Gilded</code> <code>Irradiated</code> <code>Halloween</code> <code>Christmas</code> <code>Valentine</code> <code>Companion</code> <code>Rune</code> || Optional || Loot groups. Each is a comma-separated list of items in the form <code>Page;Name;File.png;Percent</code>. || see below
|-
| <code>Frag</code> || Optional || Fragment drops as <code>Rarity;Percent</code> (comma-separated for several). || <code>Royal;75</code>
|-
| <code>Required</code> || Optional || Required Tier Points to enter. || <code>45</code>
|-
| <code>Solo</code> || Optional || Recommended solo Tier Points. || <code>60</code>
|}
 
== How to use ==
The repeating syntax to learn is the '''loot item''':
 
DirectedPage;ItemName;File.png;Percent
 
* '''DirectedPage''' — the page the link points to (e.g. <code>Weapons</code>).
* '''ItemName''' — the visible link text.
* '''File.png''' — the item image (just the filename — '''no''' <code>[[File:…]]</code> brackets).
* '''Percent''' — drop chance, the '''number only''' (no <code>%</code>).


|Unholy=Weapons;Crown;Ut-Crown.png;3
Add more items in the same group by separating with a '''comma''':
|Voidbound=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Bloodshot=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Royal=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3,
Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Gilded=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3,
Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3,
Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Irradiated=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Halloween=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Christmas=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Valentine=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Companion=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Rune=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Frag=Bloodshot;25
|Attack=#loidza


|Required=41
Weapons;Mechanical Cutlass;Ut-MechanicalCutlass.png;2,Armours;Black Hole Sandals;Ut-BlackHoleSandals.png;2
|Solo=67
}}


Other field formats: '''title''' = <code>Name;Subtitle</code> (subtitle optional); '''image''' = <code>render;bossbar</code> (bossbar optional, no <code>.png</code>); '''DungeonDrop''' = <code>Page;Icon.png</code>; '''Frag''' = <code>Rarity;Percent</code>.


== Copy This ==
== Copy this ==
<syntaxhighlight lang="wikitext" style="overflow: auto;">
<syntaxhighlight lang="wikitext" style="overflow:auto;">
{{NPCInfobox
{{NPCInfobox
|title=
|title =
|image=.png
|image = .png
|Health=
|SpecialInfo =
|Fame=
|Health =
|Biome=
|Fame =
|Tiered=
|Glory =
|DungeonDrop=
|Biome =
|Attack=
|Tiered =
|DungeonDrop =
|Attack =


|Unholy=
|Unholy =
|Voidbound=
|Voidbound =
|Bloodshot=
|Bloodshot =
|Royal=
|Royal =
|Gilded=
|Gilded =
|Irradiated=
|Irradiated =
|Halloween=
|Halloween =
|Christmas=
|Christmas =
|Valentine=
|Valentine =
|Companion=
|Companion =
|Rune=
|Rune =
|Frag=
|Frag =


|Required=
|Required =
|Solo=
|Solo =
}}
}}
</syntaxhighlight>
</syntaxhighlight>


== Example Shown==
== Example ==
<syntaxhighlight lang="wikitext" style="overflow: auto;">
{{NPCInfobox
|title = Kurvaros;Machinist Maestro
|image = Boss-3DKurvaros.png;Bossbar-Kurvaros
|Health = 3520
|Fame = 450
|Glory = 450
|Biome = Desert
|Tiered = 7-8
|Royal = Weapons;Mechanical Cutlass;Ut-MechanicalCutlass.png;2,
Abilities;Voltaic Bomb;Ut-VoltaicBomb.png;2
|Frag = Royal;75
|Required = 45
|Solo = 60
}}
<syntaxhighlight lang="wikitext" style="overflow:auto;">
{{NPCInfobox
|title = Kurvaros;Machinist Maestro
|image = Boss-3DKurvaros.png;Bossbar-Kurvaros
|Health = 3520
|Fame = 450
|Glory = 450
|Biome = Desert
|Tiered = 7-8
|Royal = Weapons;Mechanical Cutlass;Ut-MechanicalCutlass.png;2,
Abilities;Voltaic Bomb;Ut-VoltaicBomb.png;2
|Frag = Royal;75
|Required = 45
|Solo = 60
}}
</syntaxhighlight>
A plain '''dungeon enemy''' just needs a render, HP and attack:
<syntaxhighlight lang="wikitext" style="overflow:auto;">
{{NPCInfobox
{{NPCInfobox
|title=john telos;christos anesti
|title = Beetle Trooper
|image=Site-logo.png;OphanimBossbar
|image = Mob-3DBeetleTrooper.png
|Health=67
|Health = 127
|Fame=2321541414234
|Fame = 35
|Biome=Optional, can put for world bosses
|Glory = 35
|Tiered=7-11
|Attack = Fires a single explosive projectile at the player.
|DungeonDrop=Corsair's Conductorium;CorsairConductorium-Portal.png,
|Frag = Royal;5
Corsair's Conductorium;CorsairConductorium-Portal.png,
Corsair's Conductorium;CorsairConductorium-Portal.png
|Attack=#loidza
 
|Unholy=Weapons;Crown;Ut-Crown.png;3
|Voidbound=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Bloodshot=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Royal=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3,
Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Gilded=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3,
Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3,
Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Irradiated=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Halloween=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Christmas=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Valentine=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Companion=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Rune=Weapons;Crown Of Ethereal Radiance;Ut-Crown.png;3
|Frag=Bloodshot;25
 
 
|Required=41
|Solo=67
}}
}}
</syntaxhighlight>
</syntaxhighlight>


== Breakdown ==
== Tips & notes ==
<blockquote>
* The '''bossbar''' in <code>image</code> is written '''without''' <code>.png</code> (the template adds it). Render names follow the file scheme: <code>Boss-3DName.png</code> bosses, <code>Mob-3DName.png</code> enemies, with <code>Bossbar-Name</code> for the bar.
Everything is pretty self explanatory, but items are inputted like so:
* In loot lists, put the filename only — never <code>[[File:…]]</code> — and the percent as a bare number.
 
* Used by dungeon pages, biome pages and the [[World Bosses]] page. {{tl|BossInfobox}} redirects here.
DirectedPage;ItemName;File.png;PercentValue
* Related: {{tl|ItemInfobox}} (items), {{tl|Dungeon Link}} (portal thumbnails), [[Module:Infobox]] (engine).
 
 
Use a comma to add on more items in that category like so:
 
DirectedPage;ItemName;File.png;PercentValue,DirectedPage2;ItemName2;File2.png;PercentValue2
 
 
For dungeon drops:
 
DirectedPage;File.png
 
 
For titles:
 
title;subtitle (you can also exclude the subtitle and just have |title=title)
 
 
For fragments:
 
Rarity;PercentValue (Bloodshot, Royal, Gilded, Irradiated)
 
 
DirectedPage is the page that the link will lead to, Item name is the the name that will be displayed, File.png is just the file name (DON'T USE FILE LINK LIKE [file.png]]), Percent value is the drop chance for the item (ONLY INCLUDE THE NUMBER, NOT % SYMBOL).
</blockquote>
<br clear="both">
<br clear="both">

Latest revision as of 11:55, 20 June 2026

{{NPCInfobox}} is the card used for every boss and dungeon enemy. It runs on Module:Infobox and shows the NPC's render, an optional boss-bar banner, stats, class restrictions, attack pattern, full loot table and tier-point requirements. {{BossInfobox}} is a redirect to this template, so they are the same thing.

Overview

Place one NPCInfobox at the top of a dungeon, biome or world-boss page. Fill in only the fields you need — empty ones are hidden. The card is organised into sections: Special, General Info, Class Restrictions, Attack Pattern, Loot and Tier Points. Loot is grouped by essence/rarity, each group taking a comma-separated list of items.

Parameters

Parameter Required? What it does Example
title Required NPC name. Add a subtitle after a semicolon (rendered smaller). Kurvaros;Machinist Maestro
image Required render or render;bossbar. The render shows at 300px; the bossbar (no .png — it is added for you) shows as a wide banner. Defaults to Site-logo if blank. Boss-3DKurvaros.png;Bossbar-Kurvaros
SpecialInfo Optional Free text in the "Special" section (no label). Enraged below 33% HP
Desc Optional Description / flavour (no label). A machine that grows by absorbing invaders.
Health Optional Boss/enemy HP (labelled "HP"). 3520
Fame / Glory Optional Fame / Glory given on kill. 450
Biome Optional Biome (auto-linked). Desert
Tiered Optional "Available Tiered Drops" — usually the bag icons / tier range. 7-8
DungeonDrop Optional "Dungeon Dropped". One or more Page;Icon.png pairs, comma-separated. Anubis Lair;Portal-AnubisLair.png
CWeapon / CArmour / CAbilities Optional Class-restriction rows (Weapon / Armour / Abilities). Knight only
Attack Optional Attack-pattern text (no label). Fires a single explosive projectile.
Unholy Voidbound Bloodshot Royal Gilded Irradiated Halloween Christmas Valentine Companion Rune Optional Loot groups. Each is a comma-separated list of items in the form Page;Name;File.png;Percent. see below
Frag Optional Fragment drops as Rarity;Percent (comma-separated for several). Royal;75
Required Optional Required Tier Points to enter. 45
Solo Optional Recommended solo Tier Points. 60

How to use

The repeating syntax to learn is the loot item:

DirectedPage;ItemName;File.png;Percent
  • DirectedPage — the page the link points to (e.g. Weapons).
  • ItemName — the visible link text.
  • File.png — the item image (just the filename — no File:… brackets).
  • Percent — drop chance, the number only (no %).

Add more items in the same group by separating with a comma:

Weapons;Mechanical Cutlass;Ut-MechanicalCutlass.png;2,Armours;Black Hole Sandals;Ut-BlackHoleSandals.png;2

Other field formats: title = Name;Subtitle (subtitle optional); image = render;bossbar (bossbar optional, no .png); DungeonDrop = Page;Icon.png; Frag = Rarity;Percent.

Copy this

{{NPCInfobox
|title =
|image = .png
|SpecialInfo =
|Health =
|Fame =
|Glory =
|Biome =
|Tiered =
|DungeonDrop =
|Attack =

|Unholy =
|Voidbound =
|Bloodshot =
|Royal =
|Gilded =
|Irradiated =
|Halloween =
|Christmas =
|Valentine =
|Companion =
|Rune =
|Frag =

|Required =
|Solo =
}}

Example

Kurvaros
Machinist Maestro
General Info
HP
3520
Fame Given
450
Glory Given
450
Biome
Desert
Available Tiered Drops
7-8
Loot
Fragments
Tier Points
Required Tier Points
45
Recommended Solo Tier Points
60
{{NPCInfobox
|title = Kurvaros;Machinist Maestro
|image = Boss-3DKurvaros.png;Bossbar-Kurvaros
|Health = 3520
|Fame = 450
|Glory = 450
|Biome = Desert
|Tiered = 7-8
|Royal = Weapons;Mechanical Cutlass;Ut-MechanicalCutlass.png;2,
Abilities;Voltaic Bomb;Ut-VoltaicBomb.png;2
|Frag = Royal;75
|Required = 45
|Solo = 60
}}

A plain dungeon enemy just needs a render, HP and attack:

{{NPCInfobox
|title = Beetle Trooper
|image = Mob-3DBeetleTrooper.png
|Health = 127
|Fame = 35
|Glory = 35
|Attack = Fires a single explosive projectile at the player.
|Frag = Royal;5
}}

Tips & notes

  • The bossbar in image is written without .png (the template adds it). Render names follow the file scheme: Boss-3DName.png bosses, Mob-3DName.png enemies, with Bossbar-Name for the bar.
  • In loot lists, put the filename only — never File:… — and the percent as a bare number.
  • Used by dungeon pages, biome pages and the World Bosses page. {{BossInfobox}} redirects here.
  • Related: {{ItemInfobox}} (items), {{Dungeon Link}} (portal thumbnails), Module:Infobox (engine).