

After having all the skull for Otherside Friends. The stats they give will double.


On scripture use, lose all your vitality for 7s. Your scripture companion will shoot a 12 range ray that deals damage based on (vitality*4)


On scripture use, summon a random skull scripture on players in a 3 block radius. As well as 1 random scripture to yourself. The scriptures give +8 of a stat depending on the colour for 6s.


Hitting enemies with a staff spawns an orbiting skull with a 1s CD. When you reach 4 scriptures they will change colour to represent a stat, each scripture gives +6 of the stat. (Getting hit or teleporting will remove all scriptures)


+50% group buff effectiveness, to all avenues of healing to allies.


Mark the target upon scripture hit, increasing the damage they take with staves by 5% for 6s. After the timer expires. Damage done by staves tallied in that duration explodes on the target dealing 10% of the total damage in a 4 block radius.


Upon healing another player with a scripture, shoot a scripture projectile that travels to an ally healing them for 50% of the group buff effectiveness of your scripture as well as giving +4 crit chance to you and the ally for 5s. The projectile can bounce to up 2 more allies after that.


On scripture use, summon a healing totem that heals you and allies only a total of 3 health over 3s in a 6 block radius


Every second time you use a scripture, your scripture companion will force you to cast a projectile forward dealing damage based on ability tier point.
0-8TP: 15 Damage
9TP: 22.5 Damage
10TP: 30 Damage
11TP: 37.5 Damage
12TP+: 45 Damage


Scripture group buff radius is increased by 2 blocks


Summon a scripture companion that follows you, upon scripture use, it gives you +15 attack for 5s


Summon a scripture companion that follows you, upon scripture use, it gives your allies +8 attack for 5s in a (6 block radius)


All scriptures now do AoE damage (4 blocks)