quiet
quiet


Biome Data

The Voided Abyss is one of the most dangerous biomes found within Telos Realms. Unlike other biomes (with the exception of the Shadowlands and Radiant Isles, it is not classified under any biome category, allowing it to stand alone as a separate region in the realm, shrouded in darkness.

The biome is home to two minibosses; Oozul and Vudu; found randomly inside the outer walls. Certain mobs that spawn in the Voided Abyss have a chance to drop a dungeon portal, such as Chronos (Midnight Stronghold.)

The entrance to the Voided Abyss can only be found at the centre of the realm, where a Voided Mouth is guarding the entry point and restricting who may enter.

Unlike all other biomes, entry into this biome is restricted, requiring players to be at least Level 20 and have 50+ Tier Points.


[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s Biome LOG: Voided Abyss] BYPASS STATE:  ???


Biome Enemies

Midnight Sorcerer
General Info
HP
105
Fame Given
35
Glory Given
35
Attack Pattern
Hits the player with melee attacks if close, fires a slow projectile at mid-range, and casts a fast spell if far.
Midnight Basher
General Info
HP
132
Fame Given
35
Glory Given
35
Attack Pattern
Hits the player with melee attacks if close, or fires a projectile if far.
Midnight Bowsman
General Info
HP
116
Fame Given
35
Glory Given
35
Attack Pattern
Hits the player with melee attacks if close, or fires three arrows if far.
Voided Citizen
General Info
HP
250
Fame Given
35
Glory Given
35
Attack Pattern
Hits the player with melee attacks if nearby, leaps and lands near players if at far enough distance.

Biome Minibosses

  Oozul

Oozul
General Info
HP
2970
Fame Given
200
Glory Given
200
Available Tiered Drops
9-10
Loot

Oozul is a naturally occurring magical creature that assumed its esteemed position among the slimes through living for thousands of years. Oozul has achieved its large size from ingesting millions of living organism and possibly numerous fragments of dark energy.

Boss Behaviour

100% to 50% (Phase 1) | Oozul begins the battle in an invincible state, summoning two Primitive Slimes, Two Warrior Slimes, one Lava Slime and one Frost Slime that must be defeated before it can be damaged. While invincible, Oozul continuously fires pink projectiles that bounce on the floor and walls infront of it, dealing contact damage. Once all slimes are killed, Oozul starts firing waves of pink projectiles infront of it and blue projectiles in all directions.

50% to 0% (Phase 2) | Oozul enters an invincible state again, summoning three Warrior Slime, three Lava Slimes, and three Frost Slimes and a Healer Slime. All other minions will be invulnerable until the Healer Slime is killed first. Throughout this phase, Oozul continues launching pink projectiles infront of it. When the slimes are killed, Oozul starts firing both blue particles and pink projectiles at the same time in all directions.


[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Oozul] BYPASS STATE:  ???


Dialogue

Bossfight
Trigger Dialogue
Arrival [Oozul] "I gather myself... again"
50% Boss HP [Oozul] "Every wound just... closes."
Boss Death [Oozul] "I... dissolve..."


  Vudu

Vudu
General Info
Available Tiered Drops
9-10
Loot
Gilded Loot

Boss Behaviour

(Attack 1) | Vudu awakens and flies up shooting a barrage of spikes outwards in all directions.

(Attack 2) | Vudu slams down covering the ground in spikes that inflict 'voided' on the player upon touching.

(Attack 3) | Vudu dives into the ground and flies upward from under the targetted player's position dealing damage.

(Attack 4) | Vudu spins twice and throws two waves spiked crystals of void in a circle that bounce linearly.

100% to 50% (Phase 1) | Vudu cycles through the attacks above to damage the player.

50% to 0% (Phase 2) | Vudu summons minions that shoot voided spikes at the targeted player to damage while continuing to cycle through the main attacks.


[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Vudu] BYPASS STATE:  ???


Dialogue

Bossfight
Trigger Dialogue
Arrival [Vudu]
50% HP [Vudu]
Boss Death [Vudu]

Biome Dungeons